The 2025 Nebula Award for Best Game Writing: a Case for Caves of QudBy Jason GrinblatNov 11, 2024Nov 11, 2024
Doing Early Access the “Right Way”by Tanya X. Short and Alexandra OrlandoJul 12, 2024A response icon2Jul 12, 2024A response icon2
The Anatomy of a Steam Weekend Deal & Publisher SaleOr, a post-mortem of the Kitfox 10th Anniversary SaleMay 17, 2023May 17, 2023
Published inKitfox Games 🦊Dwarf Fortress: 2 Months LaterA post-partum and publishing retrospectiveFeb 6, 2023A response icon3Feb 6, 2023A response icon3
How Many Copies Will Dwarf Fortress Sell?A forecasting experiment in statistics and sales, using Steam wishlistsDec 2, 2022A response icon3Dec 2, 2022A response icon3
Published inKitfox Games DevelopmentIn Praise of Messy DesignOr, in search of surprise and delight: the Shaggy, the Baggy, and the CraggyFeb 18, 2021A response icon2Feb 18, 2021A response icon2
Published inKitfox Games DevelopmentHow to Fight Envy & Jealousy and Get Back to CreatingSometimes it’s reasonable, but it’s never helpful.Dec 10, 2020Dec 10, 2020
Published inKitfox Games DevelopmentHow Much is a Steam Game Wishlist Worth?The answer: it’s complicated, but… $3?Dec 2, 2020Dec 2, 2020
Published inKitfox Games DevelopmentThe Indie Game Studio GlossaryBusiness, software, and game jargon, all in one place.Jul 27, 2020Jul 27, 2020