Kitfox GamesThe Anatomy of a Steam Weekend Deal & Publisher SaleOr, a post-mortem of the Kitfox 10th Anniversary Sale6 min read·May 17, 2023----
Kitfox GamesinKitfox Games 🦊Dwarf Fortress: 2 Months LaterA post-partum and publishing retrospective6 min read·Feb 6, 2023--3--3
Kitfox GamesHow Many Copies Will Dwarf Fortress Sell?A forecasting experiment in statistics and sales, using Steam wishlists13 min read·Dec 2, 2022--3--3
Kitfox GamesinKitfox Games DevelopmentIn Praise of Messy DesignOr, in search of surprise and delight: the Shaggy, the Baggy, and the Craggy8 min read·Feb 18, 2021--2--2
Kitfox GamesinKitfox Games DevelopmentHow to Fight Envy & Jealousy and Get Back to CreatingSometimes it’s reasonable, but it’s never helpful.9 min read·Dec 10, 2020----
Kitfox GamesinKitfox Games DevelopmentHow Much is a Steam Game Wishlist Worth?The answer: it’s complicated, but… $3?8 min read·Dec 2, 2020----
Kitfox GamesinKitfox Games DevelopmentThe Indie Game Studio GlossaryBusiness, software, and game jargon, all in one place.33 min read·Jul 27, 2020--1--1
Kitfox GamesinKitfox Games Development8 Questions to Ask Yourself When Starting a Games StudioA practical guide to the basics of studio leadership.18 min read·Jul 6, 2020----
Kitfox GamesinKitfox Games DevelopmentA Game Studio Goes TikTok: Preliminary ObservationsLearning things one 15 second video at a time.10 min read·Jul 2, 2020--1--1
Kitfox GamesinKitfox Games DevelopmentYour Studio’s Next Game Is More Important Than You ThinkHow do your games (current and future) fit into your long-term studio strategy? What even IS a studio strategy?14 min read·Jun 16, 2020----